William Stein on Sun, 31 Dec 2017 17:46:13 +0100 |
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Re: Working on iOS port |
On Sun, Dec 31, 2017 at 8:40 AM, Bill Allombert <Bill.Allombert@math.u-bordeaux.fr> wrote: > On Sat, Dec 30, 2017 at 10:24:45AM -0800, William Stein wrote: >> On Wed, Dec 20, 2017 at 3:51 PM, Bill Allombert >> <Bill.Allombert@math.u-bordeaux.fr> wrote: >> > On Wed, Dec 20, 2017 at 05:51:51PM -0500, Muhammad-Sharif Moustafa wrote: >> >> Oh, I did not realize that GPL was incompatible with Apple’s App >> >> Store. After doing some reading about it, that does seem to be the >> >> case. If the ownership of and copyright to this app was given to the >> >> Pari project, would the issue still remain? Since Pari would have >> >> control over the app, would it be possible to release the app under a >> >> different license for the purpose of distributing the app on the app >> >> store? >> > >> > This is problematic because we do not have copyright assignment. >> >> I am not a lawyer, but there are a lot of GPL'd programs on Apple's >> iOS App Store. For example, this (excellent) iOS ssh/mosh client >> >> https://itunes.apple.com/us/app/blink-shell-mosh-ssh/id1156707581?mt=8 >> >> is GPLv3 >> >> https://github.com/blinksh/blink/blob/master/COPYING >> >> You can either buy it from the app store, or compile it from source >> and install it yourself using XCode. > > Is it really possible to compile a package and install it on a iPhone > without rooting it ? Yes. See any of the results when you google the above question. The thing that Apple tries to prevent is for you to compile an app, then *distribute it yourself (cutting out Apple) to the world in binary form*, without going through the Apple app store. But you compile anything you want yourself (on a mac with xcode), then you can install it on your own devices. > In any case, since you have experience with it, how hard it is to build > PARI natively for running on iPhones ? I wish I knew... -- William